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Rules & Regulations
Two 18-minute Halves
Running Clock
Clock stops inside 1 minute of the First Half & 2 minutes of the Second Half on all dead balls.
***Clock will not stop if teams have a lead of 20 points or higher
The 35-second shot clock will be in effect.
3 (45 seconds) timeouts for the whole game (all timeouts carry over to the 2nd half)
7 team fouls = 1-1 FT
10 team fouls = 2 FT
5 fouls per player (foul out)
2 technical fouls by a player is an automatic ejection
Technical fouls = 2 FT
(Clock will stop in the 2nd half if the losing team is shooting)
Referees & the Commissioner may eject players for certain technical fouls
High School Rules
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